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	<title>Test Blog &#187; Games</title>
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	<link>http://dcostanet.net/wordpress</link>
	<description>Just another WordPress weblog</description>
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		<title>Cricket</title>
		<link>http://dcostanet.net/wordpress/2006/03/12/cricket/</link>
		<comments>http://dcostanet.net/wordpress/2006/03/12/cricket/#comments</comments>
		<pubDate>Mon, 13 Mar 2006 04:34:39 +0000</pubDate>
		<dc:creator>Sameer</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://dcostanet.net/wordpress/2006/03/12/cricket/</guid>
		<description><![CDATA[From the How-on-Earth-is-this-possible department: Australia made 434 for 4 in their one day cricket match against South Africa (a world record by a huge margin) and then they lost the match by one wicket and one ball!!!. This is simply incredible.]]></description>
			<content:encoded><![CDATA[<p>From the How-on-Earth-is-this-possible department:</p>
<p>Australia made 434 for 4 in <a href="http://content-usa.cricinfo.com/rsavaus/content/current/story/240507.html">their one day cricket match</a> against South Africa (a world record by a huge margin) and then they <em>lost</em> the match by one wicket and one ball!!!. This is simply incredible.</p>
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		<item>
		<title>Sudoku</title>
		<link>http://dcostanet.net/wordpress/2006/02/09/sudoku/</link>
		<comments>http://dcostanet.net/wordpress/2006/02/09/sudoku/#comments</comments>
		<pubDate>Fri, 10 Feb 2006 04:46:48 +0000</pubDate>
		<dc:creator>Sameer</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://dcostanet.net/wordpress/2006/02/09/sudoku/</guid>
		<description><![CDATA[A couple of people suggested that I might like Sudoku and although I tried it out a couple of times before I never really had the patience to finish it. You just have to complete the grid with numbers so that every column, row and 3&#215;3 square contains the numbers 1-9 exactly once. The WSJ [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center"><img title="Sudoku" alt="Sudoku" src="http://dcostanet.net/blogimages/Sudoku.gif" /></div>
<p>A couple of people suggested that I might like <a title="Sudoku" href="http://en.wikipedia.org/wiki/Sodoku">Sudoku</a> and although I tried it out a couple of times before I  never really had the patience to finish it. You just have to complete the grid with numbers so that every column, row and 3&#215;3 square contains the numbers 1-9 exactly once. The <a href="http://wsj.com">WSJ</a> had an <a href="http://online.wsj.com/article/SB113944522393368929.html">article</a> today about how the Sudoku crazy is getting out of hand&#8230;</p>
<blockquote>
<p class="times">British Airways recently issued a memo to its 13,000 cabin crew members reminding them that working on games like the popular Japanese number puzzle during takeoff and landing is prohibited for safety reasons. BA said the move was prompted by passenger concerns that crew members were doing puzzles.</p>
</blockquote>
<p>They also published a sample puzzle of medium difficulty which I was motivated enough to actually complete in about 30 minutes. <a href="http://marco.kaywa.com">Marco</a> suggested that I try one of the <a href="http://www.guardian.co.uk/sudoku">Guardian&#8217;s Sudoku&#8217;s puzzles</a> which are created by a Sudoku grand master instead of a computer program and I tried my hand at the <a href="http://image.guardian.co.uk/sys-files/Guardian/documents/2006/01/31/GdnSudoku234_060206.indd.pdf">difficult Feb 6th puzzle</a>. I spent an hour on it before losing patience and giving up.</p>
<p>I was thinking  about how to solve Sudoku puzzles by computer and realised that it was quite easy to brute force a solution. <a href="http://www.sudokusolver.co.uk/">Here is a link</a> to a nice website which has a solver and a discussion of the logic behind it. Then I started wondering about how Sudoku puzzles were created to ensure that they had a unique solution. This seems like a more interesting problem to think about. You can make the grid into a graph and the problem is equivalent to finding a proper 9-colouring of the graph given a partial 9-colouring. I am sure <a href="http://www.math.uiuc.edu/~hkaul/">Hemanshu</a> will have several interesting things to say about this when I meet him in Champaign this weekend.</p>
<p>I don&#8217;t know why I get addicted to some types of puzzles and I am cool to others. I really got addicted to Freecell, but I didn&#8217;t like Sokoban very much (even in Nethack I tried to cheat as much as my luck would allow it). Even though some Sudoku games are challenging, somehow I don&#8217;t think I will get addicted to them.</p>
<p>Ps. If you want some challenging Freecell games, take a look at <a href="http://www.austega.com/diversions/FreeCell/freecell.htm">this link</a>.  There are some very interesting graph theory problems related to Freecell also.</p>
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		<title>New York Times on Cricket and Democracy</title>
		<link>http://dcostanet.net/wordpress/2005/05/04/27/</link>
		<comments>http://dcostanet.net/wordpress/2005/05/04/27/#comments</comments>
		<pubDate>Wed, 04 May 2005 20:17:58 +0000</pubDate>
		<dc:creator>Sameer</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://dcostanet.net/wordpress/?p=27</guid>
		<description><![CDATA[The New York Times has an nice op ed piece about why cricket did not catch on in America and Canda but is the dominant game in other parts of the former British Empire. The editorial opines that all the previous reasons given to explain this situation are wrong and the correct reason is due [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://www.nytimes.com">New York Times</a> has an nice <a href="http://www.iht.com/articles/2005/05/02/opinion/edpatter.php">op ed piece</a> about why cricket did not catch on in America and Canda but is the dominant game in other parts of the former British Empire. The editorial opines that all the previous reasons given to explain this situation are wrong and the correct reason is due to the &#8220;egalitarian ethos of North American Societies&#8221;. Rich Americans in the US tried to keep cricket as a sport for the elite and the wealthy.  However in India, cricket was actively promoted by the British. First to the elite natives (Parsi gymkhana opened in 1885) and then to the masses. </p>
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		<title>Tetris</title>
		<link>http://dcostanet.net/wordpress/2005/04/29/21/</link>
		<comments>http://dcostanet.net/wordpress/2005/04/29/21/#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator>Sameer</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://dcostanet.net/wordpress/?p=21</guid>
		<description><![CDATA[I have recently become heavily addicted to Ksirtet &#8211; a KDE tetris clone. I have a strong feeling that I have played it a few years ago but I cannot be sure, due to lesions in my lateral temporal neocortex. I cannot remember who told me about the lesions. Tetris has an interesting history with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://dcostanet.net/blogimages/Tetris-screenshot.png" class="alignright" alt="Tetris" />I have recently become heavily addicted to <a href="http://ksirtet.sourceforge.net">Ksirtet</a> &#8211; a KDE <a href="http://en.wikipedia.org/wiki/Tetris">tetris</a> clone. I have a strong feeling that I have played it a few years ago but I cannot be sure, due to lesions in my lateral temporal neocortex. I cannot remember who told me about the lesions. Tetris has an interesting <a href="http://www.rotten.com/library/culture/tetris/">history</a> with a double murder suicide as a human interest angle. There are hundreds of versions of the game and you can even use your cell phone to play it on a <a href="http://www.blinkenlights.de/arcade/games.en.html">26 story building in France</a>. The original inventors made almost no money due to the fact that <a href="http://www.copyright.gov/fls/fl108.html">games are not protected under copyright</a>. </p>
<p>Why is Tetris so addictive? It is like an electronic drug &#8211; a &#8220;pharmatronic&#8221; <a href="http://www.wired.com/wired/archive/2.05/tetris_pr.html">according to Wired</a>. Studies have shown that playing tetris increases the consumption rate of glucose in the brain giving a slight high.  However after 4 to 8 weeks of playing tetris daily, the brain seems to get more efficient and the consumption rate of glucose drops down to normal levels while the score increases seven-fold on an average. Pokhilko, the psychologist <a href="http://www.paloaltoonline.com/weekly/morgue/news/1999_Jan_27.MURDER.html">who seemed to need treatment himself</a> had this to say about the game</p>
<blockquote><p>The main part is visual insight. You make your visual decision and it happens almost immediately. Insight means emotion: small, but many of them, every two, three seconds. The second mechanism is unfinished action. Tetris has many unfinished actions [that] force you to continue and make it very addictive. The third is automatization: in a couple of hours, the activity becomes automatic, a habit, a motivation to repeat.</p></blockquote>
<p>Unfinished actions means that you can change your mind about your decisions upto the very last millisecond.</p>
<p><img src="http://dcostanet.net/blogimages/bnf-tetris-medium.jpg" class="alignleft"alt="tetris building" />I started playing this so much that every time I closed my eyes I would see images of blocks falling and put into place. <a href="http://www.sciam.com/article.cfm?articleID=0001F172-55DA-1C75-9B81809EC588EF21">Studies have also been done</a> to show how tetris dreams help in learning to play the game. Considering the amount that I sleep, I should be better than the qow. However, maybe it is the cataloging of those dreams (which I do not do) that are important. Hmm. <a href="http://www.arkmay.com/tetris/moves.html">Tetris taxonomy</a> is going to be useful while <a href="http://www.answers.com/topic/sledging&#038;method=6">sledging</a> in the two player version of the game. </p>
<p>The game is inherently quite evil, because even if you play perfectly, you are destined to lose almost all the time. Several optimization <a href="http://arxiv.org/abs/cs.CC/0210020">problems in tetris</a> have been shown to be NP-complete making it hard to devise a good <a href="http://www.colinfahey.com/2003jan_tetris/tetris_strategy.htm">algorithm to play the game</a>. Heidi Burgiel has <a href="http://www2.math.uic.edu/~burgiel/Tetris/explanation.html">explained</a> that if you only get alternating S&#8217;s and Z&#8217;s (also known as left snake and right snake) then you are going to lose the game in less than 70,000 moves. If that is not evil enough for you there is also <a href="http://www.pressthebuttons.com/2005/04/emtetrisem_hate.html">Bastard Tetris</a> (installed in /zz/pub) where the game shows you the best piece and then give you the worst possible piece.</p>
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