Chapters: 72
Play Count: 938
Villagers blamed Mic and cast her out after her mother's death. She carried a token and journeyed far to find her warlord father. With mystic arts and incredible luck, she saved his household from ruin, becoming their cherished little lucky charm.
The poor family, whose pockets jingle with nothing, finally has a little daughter. This little girl is not only blessed with good fortune, but also possesses countless skills. She can occasionally unleash a powerful trick, command all beasts, and even share secrets and gossip with flowers, plants, and trees.
Seven-year-old Nora Bennett mysteriously travels back to the 1980s to a struggling fishing village. With the Seaside Quest System, she turns challenges into chances—healing her brother, outsmarting debtors, and foreseeing danger. Her wit and courage lift her family from hardship to prosperity, making her a village legend.
Sold in a warding-off wedding, June becomes Cedric Sterling's miracle cure and the Sterling family's financial savior.
The betrayed Agent Sarah transmigrates into a fantasy novel as a disciple. After activating a system, she joins the struggling Maple Sect, and turns its fortunes around, lifting everyone from poverty. As the sect rises to glory, her old enemy Luna burns with envy, and all hail Sarah as the sect’s lucky star.
After years of longing, Turner family finally welcomes beloved daughter Emily Turner. Cherished by every family member, Emily's life overflows warmth, joy. Gifted magical Virtue Check-in System for past kindness, she earns daily rewards, accumulates virtue via good deeds—every act bringing happiness, prosperity to family.
Despite being seen as a jinx for her accurate prophecies, Bella, blessed with good luck, meets the Governor's lost wife, Yana, while foraging. Yana takes her home, and since then, Bella has flawlessly averted a string of bad luck.
Marquis’ adopted daughter, Zoe, is kicked out after the real daughter returns. General’s son takes her back home. Having nowhere to go, she has to stay! As things in General's family are picking up, she is dearly called Lucky Star.
After her adoptive parents died, Lily's uncle sold her to the governor, Samuel Foster, to serve his ailing son, James Foster, for supposed good luck. To her surprise, James began to recover when she held his hand. Serving as a lucky charm, Lily brought prosperity to the Fosters and helped them overcome hardships.
Waking up as her 3-year-old self, Sophie uncovers her stepmom’s hidden schemes and vows to change her family’s fate. With Lucas's help, she defies the world’s rules and embarks on a quest to find her birth parents. Facing danger and even kidnapping, Sophie ultimately reunites both families, turning hardship into happiness.
Villagers blamed Mic and cast her out after her mother's death. She carried a token and journeyed far to find her warlord father. With mystic arts and incredible luck, she saved his household from ruin, becoming their cherished little lucky charm.